8/29/2014
Demo Ver.3.03_fixed
Patch
/Patch/
::::Only use this patch, If you have a issue with equipping none-armor type item on armors slot::::
/Ver3.03_fixed/
- fixed issue. wrong item is in eqquip slot, when auto restore strip
- fixed issue. Miene do not restore strip an underware by auto restore strip at MAP change.
- fixed issue. Enemies return to none active, when PT members all defeated and passed 10 turn.
- fixed issue. Lynn's unit has multiplises, after the she join PT at the some MAP.
- fixed issue. syntax error occuring, when Miene die in dungeon.
- change. Maximum dungeon floor size decreased.
- change. new script for Skill message and State message.
- change. Guards are return to none hostile unit, when PT members all defeated.
(temporary expedient while prison event is not activated.
- change Guards in Dragonbold Keep nolonger use a Law and Order skill.
- change. add 5 round casting time for I-AI slash.
- fixed issue. wrong item is in your Arrow slot, when you throw the equipping arrow and it has run out.
- fixed issue. you cannot equip accessory
- fixed issue? nomethod error on throwing item. (just avoid an error. I haven't occur this case
/Ver3.03/
- fixed issue. and optimized. PT member's death and revive.
- add Temple shop. you can buy ressurect, buff, and other
- add Throwing Item system
throwing 1 item by time.
Loss the item if it is consume item
Drop the item on near the hit position if it isn't consume item.
also you can use the throwing action if your weapon fitting to throw (i.e. spear, handaxe)
- Throwing range is change by STR bonus and Item shape or weight
- Throwing are not opposite action. however, if you deal the damage to the ally NPC with it, they turn to opponent.
- change. in random dungeon, enemies are now don't notice you without it is in your sight.
- change. add an actor unit on MAP, when who is added to party.
(Lynn multiplises at the some MAP!)
- fixed issue. reported errors
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You're doing great job ILL, the game's getting more and more cool and interesting, gameplay-wise ^.^
ReplyDelete> - change. in random dungeon, enemies are now don't notice you without it is in your sight.
ReplyDeleteThere's something wrong with this. If Lynn is getting raped, and you move too far away the enemies will forget she's there.
yeah, thier encounter flag will be off. after the player got defeat and passed 10 turn.
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