2/25/2014

Demo Ver.2.10_fixed

Download from Mega
Download from 4shared
hothotfix_20140305

hothotfix_20140306
hothotfix_20140307


※Apology※
Sorry, release goes delay again.

hotfix_20140306
・fixed issue. game has crash if state removed during rest

hotfix_20140306
・fixed issue. undefined constant error with hotfix_20140305

hotfix_20140305
-fixed issue. CTD when start NewGame
-fixed issue. damage popuped twice when got damage and turn end
-fixed issue. event execution broken if event calling while Miene do masturbation

*2.10_fixed*
-optimized. wait for unit movement (fixed cause lag when hold turn skip button)
-changed. event condition met for sparring with Lynn at ship hold
-fixed issue. Kobold Leader does not immediately dead
-fixed issue. game freeze when back to Winston Port after the end of demo
-fixed issue. event misstake at escape from Heaven
-fixed issue. call time cause error after the escape from Heaven
-fixed issue. growing child cause error when end of day
-fixed issue. sometime game freeze at certain actions. i.e. attack of opportunity for unit who open the door
-fixed issue. force move doesn't happen if you into hex from diagonal direction
-fixed issue. get Wet state by certain actions or tile, even if it isn't water tile
-fixed issue. other NoMethod errors

*2.10*
-add Memory
-add Player Title Setting
-add more Facial Emotions. also Standing Sprite showing emotion now
-optimized tile passable table. for jump and attack
-replace a command index Defence and Equip
-optimized mosaic and insert masking
-now you can attack Traning Dummy
-return to Winston Port at the end of Demo
-when rape victim cumming, enemies around in 1 hex do sex coop attack
-entering water when jump, knockback etc
-Clock and Day displaying on System Menu
-Tone change by hour showing at interior
-open System Config at first boot

-fixed issue. ignore Virgin Barrier when meat toilet scene was skipped
-fixed issue. endless Caress Bresting from diagonal position
-fixed issue. control problem when disable Draw NPC Turn-open Config wndow now enable at NPC turn.
-optimized Stun system.
-Down chance has occuring when unit are weaken.
-change Element rate calculation. weakness / resistance appering conspicuously
-some of shields and weapons now displaying for character sprite
-abolished. transparent option for Standing Sprite
-etc
 
Incomplete Futures
-graffity for Standhing Picture
-Additional equips's graphic
-sight view
-recover from defeat system
-whole of NPC to unit. convert important NPC to Actor
-Dairy sex exp for NPC Actors
-Sex Diary
-Memory playback option (i.e.binding
-Vibrator, Tentacle for sex skill
-Lust parameter for HUD
-Pigmentation
-Pubic Hair

Not Fixed yet
-can't use Spread Leg by action
-displaying stats up looks weird when meat toilet skipped
-sometimes Sprite goes glitch after the sex
-"Skip Scene?" displaying at Memory seems weird

11 comments:

  1. I haven't been excited for new HGames for a while and I must say I am very much looking forward to Dungeons & Prisoners! Such a fun game,when it's finished I will absolutely be buying it. Thank you for your hard work on an amazing game ^_^

    ReplyDelete
  2. BUGS:
    1) There is a "Collar" item that will show on STAT screen, but not on EQUIP screen.
    2) Quickload will not check if the save file was made with the same version of the game.

    Keep up the good work.

    ReplyDelete
  3. hotfix make game error at beginning when fight boar and some when use skill kill a wolf.

    ReplyDelete
  4. error with skill blizz tornado and when scene fuck with joker got error.

    ReplyDelete
  5. > hotfix make game error at beginning when fight boar and some when use skill kill a wolf.
    is it occuring with latest hotfix? plz try to download patch again.

    > There is a "Collar" item that will show on STAT screen, but not on EQUIP screen.
    not a bug. but need to change it. but no touch for while.

    for other bug. I'll check and fix it.

    ReplyDelete
  6. You can actually use the "spread legs" command you just have to select it from the "actions" sub menu and not cycling through the commands with "W."

    Makes escaping from heaven a lot easier at low levels by baiting the blowies and then om nom nomming.

    ReplyDelete
  7. at first time i install only one hotfix "hothotfix_20140305"
    after install all 3 hotfix i found new bug when scene gang rape with thugs at toilet in first town

    http://picth.com/get/8goJU/Bug.jpg

    Thank you for your hard work it a good game. when it complete i will buy it for sure.

    ReplyDelete
  8. ◆ 2014-03-06T00:28:19
    ■ エラーの種類 :
    NoMethodError

    ■ メッセージ :
    undefined method `-' for nil:NilClass

    ■ バックトレース :
    敵ユニットの処理(333):in `open_door'
    敵ユニットの処理(321):in `each'
    敵ユニットの処理(321):in `open_door'
    敵ユニットの処理(17):in `update_enemy_unit'
    Scene_Srpg(399):in `update_active_unit'
    Game_SrpgEvent_TRPG(290):in `refresh_turn_start'
    Game_SrpgMap(2583):in `update_timer'
    Game_SrpgMap(2483):in `update'
    Scene_Srpg(306):in `ms2_update'
    ■Misc Game_Temp / Game_Map(309):in `bt_log_update'
    戦闘ログ(535):in `ms_scene_map_update'
    ■ミニステータス(505):in `boss_is_come_update'
    ■操作説明(24):in `update'
    Scene_Base(19):in `main'
    Scene_Base(16):in `loop'
    Scene_Base(21):in `main'
    エラーログ出力(441)


    ■ 最後に呼ばれたコモンイベント
    ID : 1
    Name: 歩行グラ変更

    ■ Party
    Members:------
    001: [001: Miene]
    HP: 61 / 101
    MP: 23 / 23
    States: [80,86,141,81]
    ------:Members

    ■ Active_Unit:
    Turn: 34
    Active_Unit_Name: Joker
    Action: スキル: [001:Attack]
    ■ Map_Units:
    001: [001: Iron_Cage]
    States: []
    002: [002: Wooden_Door]
    States: []
    003: [003: Wooden_Door]
    States: []
    004: [004: Wooden_Door]
    States: []
    005: [005: Iron_Cage]
    States: []
    013: [013: Ruffian]
    States: [1]
    014: [014: Ruffian]
    States: [1]
    015: [015: Ruffian]
    States: [1]
    016: [016: Ruffian]
    States: [1]
    017: [017: Joker]
    States: []
    018: [018: Ruffian]
    States: []
    019: [019: Ruffian]
    States: []
    021: [021: Iron_Chest]
    States: []
    ------------------------------------------------------:end

    ■ Map:
    SRPG_MAP_ID: 29
    Player_Unit_XY: [9, 10]
    RunningEvent: MapEvent
    ID : 3
    Name:
    X : 11
    Y : 9

    ReplyDelete
  9. ◆ 2014-03-06T00:34:35
    ■ エラーの種類 :
    NoMethodError

    ■ メッセージ :
    (eval):7:in `recover_all'undefined method `dont_recover_all' for #

    ■ バックトレース :
    Game_SrpgInterpreter(1746):in `command_355_for_wait_script'
    (eval):6:in `each'
    (eval):6:in `recover_all'
    (eval):6:in `command_355_for_wait_script'
    (eval):1:in `each'
    (eval):1:in `command_355_for_wait_script'
    Game_SrpgInterpreter(1753):in `eval'
    Game_SrpgInterpreter(1746):in `command_355_for_wait_script'
    Game_SrpgInterpreter(1753):in `command_355'
    Game_SrpgInterpreter(409):in `execute_command'
    Game_SrpgInterpreter(159):in `update'
    Game_SrpgInterpreter(124):in `loop'
    Game_SrpgInterpreter(161):in `update'
    Game_SrpgInterpreter(129):in `update'
    Game_SrpgInterpreter(124):in `loop'
    Game_SrpgInterpreter(161):in `update'
    Scene_Srpg(181):in `ms2_update_basic'
    ■Misc Game_Temp / Game_Map(314):in `bt_log_update_basic'
    戦闘ログ(543):in `ms_update_basic'
    ■ミニステータス(550):in `update_basic'
    Game_SrpgEvent_TRPG(211):in `refresh_turn_start'
    Game_SrpgMap(2583):in `update_timer'
    Game_SrpgMap(2483):in `update'
    Scene_Srpg(306):in `ms2_update'
    ■Misc Game_Temp / Game_Map(309):in `bt_log_update'
    戦闘ログ(535):in `ms_scene_map_update'
    ■ミニステータス(505):in `boss_is_come_update'
    ■操作説明(24):in `update'
    Scene_Base(19):in `main'
    Scene_Base(16):in `loop'
    Scene_Base(21):in `main'
    エラーログ出力(441)


    ■ 最後に呼ばれたコモンイベント
    ID : 11
    Name: 日数経過

    ■ Party
    Members:------
    001: [001: Miene]
    HP: 0 / 94
    MP: 0 / 23
    States: [298,111,113,33,38,99,101,142,157,158,159]
    ------:Members

    ■ Active_Unit:
    Turn: 48
    Active_Unit_Name: Joker
    Action: スキル: [001:Attack]
    ■ Map_Units:
    001: [001: Iron_Cage]
    States: []
    002: [002: Wooden_Door]
    States: []
    003: [003: Wooden_Door]
    States: []
    004: [004: Wooden_Door]
    States: []
    005: [005: Iron_Cage]
    States: []
    013: [013: Ruffian]
    States: []
    014: [014: Ruffian]
    States: [121,122,100]
    015: [015: Ruffian]
    States: [100]
    016: [016: Ruffian]
    States: [100]
    017: [017: Joker]
    States: [94]
    018: [018: Ruffian]
    States: [122]
    019: [019: Ruffian]
    States: [100]
    021: [021: Iron_Chest]
    States: []
    032: [032: Ruffian]
    States: [100]
    033: [033: Ruffian]
    States: [100]
    034: [034: Ruffian]
    States: [100]
    035: [035: Ruffian]
    States: []
    036: [036: Ruffian]
    States: [122]
    037: [037: Ruffian]
    States: [100]
    ------------------------------------------------------:end

    ■ Map:
    SRPG_MAP_ID: 29
    Player_Unit_XY: [19, 14]
    RunningEvent: MapEvent
    ID : 23
    Name:
    X : 14
    Y : 19

    ReplyDelete
  10. ◆ 2014-03-06T00:38:59
    ■ エラーの種類 :
    NoMethodError

    ■ メッセージ :
    undefined method `got_any_damage?' for #

    ■ バックトレース :
    (eval):41:in `remove_state_gimmick'
    Game_Battler_TRPG(143):in `remove_state_loop_animations'
    EDreamer_アニメ軽量化(670):in `remove_state_KGC_ReproduceFunctions'
    KGC 200x/XP 機能再現(602):in `remove_state_for_comurative_probability'
    ★ks_ステート付加率累積(171):in `remove_state'
    ★ks_基本スクリプト(727):in `remove_state'
    Game_Battler(578):in `remove_states_shock_KGC_for_stun'
    Game_Battler(576):in `each'
    Game_Battler(576):in `remove_states_shock_KGC_for_stun'
    ■スタン値(139):in `remove_states_shock_KGC_DerivativeState'
    KGC派生ステート(197):in `remove_states_shock'
    ■武器攻撃力除外スキル_SRPG(206):in `execute_damage'
    ■武器攻撃力除外スキル_SRPG(697):in `snf_userstate_skill_effect'
    スキル使用者ステート Ver1.00(18):in `skill_effect'
    ■武器攻撃力除外スキル_SRPG(167):in `execute_battle_effect'
    行動実行の処理(709):in `mp_execute_action_obj'
    行動実行の処理(615):in `each'
    行動実行の処理(615):in `mp_execute_action_obj'
    MP/Spells by level(194):in `execute_action_obj'
    行動実行の処理(123):in `execute_round_action'
    Game_SrpgMap(2564):in `update_timer'
    Game_SrpgMap(2560):in `each'
    Game_SrpgMap(2560):in `update_timer'
    Game_SrpgMap(2483):in `update'
    Scene_Srpg(306):in `ms2_update'
    ■Misc Game_Temp / Game_Map(309):in `bt_log_update'
    戦闘ログ(535):in `ms_scene_map_update'
    ■ミニステータス(505):in `boss_is_come_update'
    ■操作説明(24):in `update'
    Scene_Base(19):in `main'
    Scene_Base(16):in `loop'
    Scene_Base(21):in `main'
    エラーログ出力(441)


    ■ 最後に呼ばれたコモンイベント
    ID : 96
    Name: 絶頂

    ■ Party
    Members:------
    001: [001: Miene]
    HP: 41 / 94
    MP: 1 / 23
    States: [199,80,101,141,270,83,158,159]
    ------:Members

    ■ Active_Unit:
    Turn: 69
    Active_Unit_Name: Miene
    Action: スキル: [134:Electro Cage]
    ■ Map_Units:
    004: [004: Ruffian]
    States: [1]
    005: [005: Ruffian]
    States: [94]
    006: [006: Ruffian]
    States: [1]
    007: [007: Ruffian]
    States: [94]
    008: [008: Ruffian]
    States: []
    009: [009: Ruffian]
    States: [1]
    010: [010: Ruffian]
    States: [94]
    011: [011: Ruffian]
    States: []
    ------------------------------------------------------:end

    ■ Map:
    SRPG_MAP_ID: 28
    Player_Unit_XY: [11, 12]

    ReplyDelete
  11. hmm. I have forgot to put many of necessary method for patch file.
    adding new method by patch seems not good idea.
    then I'll release fixed version tomorrow. not today...

    ReplyDelete